Rebel

Real Name: 

Jeb Stuart Sutherland

Creator: 

Ed Messina

Val

Char

Roll

Notes

40

STR

17- HTH Damage 8d6 END [4]
33

DEX

16- OCV 11 DCV 11
30

CON

15-
14

BODY

12-
13

INT

12- PER Roll 12-
13

EGO

12- ECV: 4
30

PRE

15- PRE Attack: 6d6
18

COM

13-
35

PD

   
26

ED

   
8

SPD

   
20

REC

 

Run: 11"

60

END

 

Swim: 2"

75

STUN

 

Leap: 8"


Disadvantages

Pts

Susceptibility: Toxic Wastes, 3d6 damage per Turn (Uncommon)   20
Reputation: Fearless Hero, 11-   10
 
Psychological Limitation: Code Against Killing (Very Common, Strong)   20
Psychological Limitation: Impulsive and Reckless (Common, Strong)   15
Psychological Limitation: Bound By Duty (Common, Strong)   15
Psychological Limitation: Likes to Brawl (Common, Moderate)   10
 
Hunted: Eclipse 8- (Mo Pow, NCI, Capture)   20
Hunted: Hellrazers 8- (Mo Pow, Harshly Punish)   15
Hunted: Hardware Unlimited 8- (Mo Pow, Harshly Punish)   15
Hunted: Loco 8- (As Pow, Harshly Punish)   10
Quirks  
1) Quirk: Too Damn Talkative   5
2) Quirk: Outgoing and Gregarious   5
3) Quirk: Nomadic Lifestyle   5
4) Quirk: Likes Motorcycles   5
5) Quirk: Kodiak's Buddy   5
 

XP
 
200
 

 

Base :

200

 

 

Disads :

+ 175

 

XP Spent :

+ 133

 

Total =

508

 

312

: Characteristics Cost

68

+ Powers Cost

128

+ Martial Arts/Skills/Perks/Talents Cost

508

= Total Cost


Pts.  Abilities END
Powers
12    Rebel Yell : +50 STR (50 Active Points); 4 Charges (-1), Increased Endurance Cost (x3 END; -1), Costs Endurance (-1/2), No Figured Characteristics (-1/2)   15
    
10    Luck 2d6   0
10    Mental Defense (13 points total)   0
    
8    Hand-To-Hand Attack +4d6 (20 Active Points); OAF (Baton; -1), Hand-To-Hand Attack (-1/2)   2
    
   Armored Costume, all slots OIF (-1/2)  
21    1) Damage Resistance (45 PD/20 ED) (32 Active Points); OIF (-1/2)   0
7    2) Lack Of Weakness (-10) for Mental Defense (10 Active Points); OIF (-1/2)   0
Martial Arts
   Martial Arts  
5    1) Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 17d6 Strike  
3    2) Martial Throw: 1/2 Phase, +0 OCV, +1 DCV, 13d6 +v/5, Target Falls  
4    3) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 15d6 Strike  
4    4) Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort  
4    5) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort  
3    6) Flying Tackle: 1/2 Phase, +0 OCV, -1 DCV, 13d6 +v/5 Strike; You Fall, Target Falls; FMove  
4    7) Fast Strike: 1/2 Phase, +2 OCV, +0 DCV, 15d6 Strike  
20    8) +5 HTH Damage Class(es)  
Skills
2    WF: Small Arms  
3    Acrobatics 16-  
3    Tactics 12-  
3    Combat Driving 16-  
3    Paramedics 12-  
3    Mechanics 12-  
3    Security Systems 12-  
3    Traveler  
4    1) AK: Pacific Rim (5 Active Points) 14-  
4    2) AK: Southern US (5 Active Points) 14-  
4    3) CK: New York (5 Active Points) 14-  
3    Deduction 12-  
4    Survival (Tropical, Desert) 12-  
8    TF: Common Motorized Ground Vehicles, Riding Animals, Helicopters, Parachuting, Basic, SCUBA, Small Planes, Two-Wheeled Motorized Ground Vehicles  
25    +5 with HTH Combat  
Perks
3    Fringe Benefit: Federal/National Police Powers  
3    Fringe Benefit: Security Clearance  

Height:  1.85 m

Hair:  Blonde

Weight:  100.00 kg

Eyes:  Blue


Base OCV:

11

 

 

Base DCV:

11

 

 

Base ECV:

4

Levels:  +5 with HTH Combat


Combat Maneuvers

Name

Phase

OCV

DCV

Effect

Block

1/2

+0

+0

Block, Abort

Brace

0

+2

1/2

+2 vs. Range Mod.

Disarm

1/2

-2

+0

Can disarm

Dodge

1/2

---

+3

Abort, vs. all attacks

Grab

1/2

-1

-2

Grab two limbs

Grab By

1/2

-3

-4

Move and Grab

Haymaker

1/2*

+0

-5

+4DC to attack

Move By

1/2

-2

-2

STR/2 + v/5

Move Through

1/2

-v/5

-3

STR + v/3

Set

1

+1

+0

Ranged attacks only

Strike

1/2

+0

+0

STR or weapon


DEX:  33

SPD:  8

ECV:  4

Phases: 2, 3, 5, 6, 8, 9, 11, 12

 

35 PD (35 rPD)

 

26 ED (20 rED)

 

MD:  13

END:  60

STUN:  75

BODY:  14