Ogre

Real Name: 

MacKenzie Dallas

Creator: 


Val

Char

Roll

Notes

50/70

STR

19- / 23- HTH Damage 10d6/14d6 END [5/7]
23

DEX

14- OCV 8 DCV 8
40

CON

17-
20

BODY

13-
5

INT

10- PER Roll 10-
5

EGO

10- ECV: 2
40

PRE

17- PRE Attack: 8d6
10

COM

11-
25/54

PD

   
20/49

ED

   
5

SPD

   
35

REC

 

Run: 9"

120

END

 

Swim: 2"

100

STUN

 

Leap: 12"/16"


Disadvantages

Pts

Enraged: Berserk In Battle (Very Common), go 14-, recover 8-   45
Vulnerability: 2 x STUN Sonics (Uncommon)   10
Psychological Limitation: No Impulse Control (Very Common; Total)   25
Hunted: Jade 8- (As Pow; Harshly Punish)   10
Psychological Limitation: Will Not Allow Children to be Injured (Common; Strong)   15
Distinctive Features: Huge Hulking Beast (Not Concealable; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)   20
Vulnerability: 2 x STUN Electricity (Uncommon)   10
Hunted: Phase Two 14- (Less Pow; Capture)   15
 

XP
 
0
 

 

Base :

200

 

 

Disads :

+ 150

 

XP Spent :

+ 139

 

Total =

489

 

307

: Characteristics Cost

182

+ Powers Cost

0

+ Martial Arts/Skills/Perks/Talents Cost

489

= Total Cost


Pts.  Abilities END
Powers
37    Body Armor : Armor (25 PD/25 ED) (75 Active Points); Activation Roll 14- (-1/2), OIF (Armored Plates ; -1/2)   0
5    Heat Vision : Nightvision   0
27    Body Mass : Density Increase (6,400 kg mass, +20 STR, +4 PD/ED, -4" KB), Reduced Endurance (0 END; +1/2), Persistent (+1/2) (40 Active Points); Always On (-1/2)   0
6    Speed : Running +3" (9" total)   1
2    Superleap : Leaping +2" (12"/16" forward, 6"/8" upward)   1
97    Nuclear Blast : Energy Blast 13d6, Hole In The Middle (+1/4), Double Knockback (+3/4), Area Of Effect (13" Radius; +1) (195 Active Points); No Range (-1/2), Extra Time (Full Phase, -1/2)   19
8    Sheer Mass : Knockback Resistance -4"   0

Height:  2.30 m

Hair:  None

Weight:  400.00 kg

Eyes:  Brown


Base OCV:

8

 

 

Base DCV:

8

 

 

Base ECV:

2

Combat Maneuvers

Name

Phase

OCV

DCV

Effect

Block

1/2

+0

+0

Block, Abort

Brace

0

+2

1/2

+2 vs. Range Mod.

Disarm

1/2

-2

+0

Can disarm

Dodge

1/2

---

+3

Abort, vs. all attacks

Grab

1/2

-1

-2

Grab two limbs

Grab By

1/2

-3

-4

Move and Grab

Haymaker

1/2*

+0

-5

+4DC to attack

Move By

1/2

-2

-2

STR/2 + v/5

Move Through

1/2

-v/5

-3

STR + v/3

Set

1

+1

+0

Ranged attacks only

Strike

1/2

+0

+0

STR or weapon


DEX:  23

SPD:  5

ECV:  2

Phases: 3, 5, 8, 10, 12

 

25/54 PD (0/25 rPD)

 

20/49 ED (0/25 rED)

 

MD:  0

END:  120

STUN:  100

BODY:  20